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DOCUMENTATION

Detailed design, economic, and pitch documents available for review.

“This documentation is shared for portfolio review purposes only. All intellectual property belongs to Meta Sapien Games / Muzaffer Başcivan. Commercial use prohibited.”

FEATURED CASE STUDIES

Three shipped titles. Every system designed, documented, and iterated by hand.

HORROR | STORYTELLING
Everything Is For Humanity Case Study Banner

EVERYTHING IS FOR HUMANITY

#HORROR #SCIFI #TRANSHUMANISM

A transhumanist sci-fi puzzle-horror game. Built from a blank page. Shipped on Steam. PlayStation Partner Title.

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ROGUELIKE | ACTION
Nine Realms Case Study Banner

NINE REALMS

#ROGUELIKE #HACKANDSLASH #MYTHOLOGY

A deep roguelike hack-and-slash action experience inspired by Norse mythology, where the player takes on the role of Ragnarök to challenge the gods.

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HORROR | SIMULATION
Jumpscare Simulator Banner

JUMPSCARE SIMULATOR

#HORROR #SIMULATION #INDIE

A solo-developed experimental hobby project focused on high-quality game design over graphical fidelity, resulting in a 91% "Very Positive" Steam rating.

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MMORPG | FANTASY
Phantom Clash Case Study Banner

PHANTOM CLASH

#MMORPG #MULTIPLAYER #PVP

A complex multiplayer universe design focused on competitive loops and deep player progression.

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